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Gateway XHD3000 30" Gaming LCD Display

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This is my video overview of the XHD3000 that I just bought. Tested with my pc (9800gx2, q6600 3.6, 4 gb ram, raid 0,), wii,ps3,xbox 360.

Channel: Science & Technology
Uploaded: May 31, 2008 at 5:07 pm
Author: DeusGear

Length: 0:07:43
Rating: 5.00
Views: 2,075

Tags: xbox 360 playstation3 gaming xhd3000 nintendo

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Video Comments:
whism (Sunday 13th of July 2008 04:16:34 AM)
Hi nice review ! I was wondering, there is only one HDMI input on the display so did you use an HDMI HUB or something to plug in all the console. If that's the case could you give the reference of your switch, please ^^
DeusGear (Sunday 13th of July 2008 09:38:25 AM)
PS3 is connected via HDMI. Xbox 360 is connected via vga. Wii is connected by component.
Overdosage (Friday 11th of July 2008 11:16:06 PM)
4:45....WOW!!!
flashvee (Wednesday 18th of June 2008 09:55:25 PM)
also, how do you know it's got input lag if you don't notice it at all? and do you know how high is the input lag?
DeusGear (Wednesday 18th of June 2008 10:10:32 PM)
I know there's input lag if you play a game using a mouse or switch to a lower res. The mouse lags behind 1-2 frame of where it should be.
kr0nderground (Saturday 9th of August 2008 09:01:41 AM)
wait what the hell ? 1700 dollars and there's mouse lag ??? my 400 dollar 2407wfp doesn't even do that ? - am i misunderstanding??
DeusGear (Sunday 10th of August 2008 01:45:36 PM)
There is only mouse lag when not using native resolution. This is done to provide the best image quality possible so it looks as close to native res when not using native res (but the sacrifice of that is mouse lag). To by pass it you can play in 1:1 mode.
flashvee (Wednesday 18th of June 2008 09:49:31 PM)
i was wondering how SSBB looks on this monitor if it's only using 640x480 resolution, wouldn't it look extremely blurry because a 30" monitor is suppose to run at 2560x 1600 resolution.
DeusGear (Friday 20th of June 2008 08:59:34 PM)
This monitor is able to not blow up the image like normal lcds but analyze the entire image and upscale it preserving the details. This is why it costs so much.
venom55520 (Wednesday 18th of June 2008 07:43:47 AM)
nice review unrealsword, yes i'm from the forum XD


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